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Balthier 3CP Forward Wind
When Balthier enters play, reveal at the top 5 cards off your deck, add a sky pirate among them to your hand.
Fran 2CP Forward Wind
For each job sky pirate character you control other than Fran, Fran gains +1000 power. The card name Balthier you control cannot be target by opponents abilities.
Rasler 2CP Backup Water
The card name Ashe you control cannot be broken by opponents summons or abilities. (It can still be broken if it receives damage equal to or higher than her power.)
Larsa 6CP Backup Water
When Larsa enters the field, draw 2 cards When Larsa is put into the Break Zone from the field, draw 1 card
Amodar 4CP 8000 Fire
If opponent controls a monster, Amodar gains 2000 power, Brave and First Strike. when a forward you control is put from the field onto the break zone, double Amodar's power.
Lebreau 2CP Backup Fire
Tap: Choose one of your Category XIII Forwards, and it gains +1000 until the end of the turn
Mog 2CP Backup Ice
Choose 1 Card Name Serah or Noel. Until end of turn, it gains First strike OR Brave
Yuel 2CP Backup Ice
look at the top card of your deck. You can only do this once per turn. When Yuel is put to break, mil 10 of your own
Yda 2CP Forward Earth
For each Scion of Seventh Dawn you control other than Yda, Yda gets +2000. When Yda attacks, choose 1 opponent's dull forward. Yda deals it damage equal to half of YDA's power.
Papalymo 3CP 5000 Earth
EX BURST When Paparimo is played to Field, you may search your deck for one [Cardname (Yda)] and add it to your hand If the [Cardname (Yda)] Forwards you control would deal damage, they instead deal 2000 more damage.
Urianger 2CP Forward 2000 Lightning
When this enters field, choose 1 monster in your break zone. If the cost of it is EQUAL TO OR LESS than the number of Scions of Seventh Dawn FORWARDS you control, return it to field
Alphinaud 2CP Backup Lightning
Dull ability: Choose 1 active forward. Deal it 1k damage. If you control a Scion of Seventh Dawn Forward, deal 2k damage instead